Update 7.1 Release Notes

posted this on May 30th, 2012.
Categorized as LotRO News, Patch, Patch Notes, Release Notes, shades of the past, Update 7.

Shorthand Link:
Full link: http://feedproxy.google.com/~r/cstmfeed/~3/ApXux50WAmc/

u7_skirmish_3897-06LOTRO has posted the release notes for Update 7.1  to the lorebook. The release notes look very similar to what was released to Bullroarer last week.

The majority of this patch are bug fixes and adjustments to correct things from the known issues list.

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LOTRO Update 7.1 Official Patch Notes

posted this on May 30th, 2012.
Categorized as Bullroarer, End Game, instances, lord of the rings online, lotro, Patch Notes, Skirmishes.

Shorthand Link:
Full link: http://docholidaymmo.com/2012/05/30/lotro-update-7-1-official-patch-notes/

DocHoliday's MMO Saloon DocHoliday's MMO Saloon - LOTRO, Secret World, & Rift with an End-Game View

In the now normal fashion, Update 7.1 spent barely a week on Bullroarer before going live this morning.   Servers are down until approximately 11AM Eastern time for this update.  Official Patch Notes are also up but in all honesty I didn’t see anything different from what hit Bullroarer.  It has me thinking that they’ve slid all their testing to the left and Bullroarer is purely a “lets make sure nothing goes boom” kinda thing.

One thing that was corrected in the comments is that the changes to the Instance loot are only for the Fornost cluster, and not all scalable instances :(

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Why LOTRO could use dynamic content (and why it won’t get it)

posted this on May 30th, 2012.
Categorized as Articles.

Shorthand Link:
Full link: http://lotroplayers.mymiddleearth.com/2012/05/30/why-lotro-could-use-dynamic-content-and-why-it-wont-get-it/

I haven’t played Rift yet. I mean to at some point, as it has one of those endless free trial type deals, I just haven’t had the time. What appeals to me about Rift is not the “souls” aspect which allows you to basically swap classes at any point, nor the character design (which I’m not crazy about, honestly), but the main selling point: rifts. These planar rifts provide, I’m told, waves of bad NPCs to enter into the game world proper, at random intervals, and attempt to take over the world. This is very cool because it puts some element of dynamism into the game: you don’t know where the bad guys are going to be at any point in time, it’s always different, always creating new challenges.
LOTRO had a chance at this kind of exciting content. The first reason is obvious: in the Middle-earth of the books, Orcs and other baddies are constantly and consistently trying to ruin the civilization of Free People in the world. The great task of the Rangers for centuries was tending to the bounds of the free lands of Bree and the Shire which, as Strider said of  Barliman Butterbur of the Prancing Pony, “live within a day’s march of foes that would freeze his heart, or lay his little town in ruin, if he were not guarded ceaselessly”. I doubt very much that these forces spent their time standing in place, babbling at each other, instead of actively pursuing the deaths of their sworn enemies.
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Wandering Sage

posted this on May 30th, 2012.
Categorized as backpack, burgundy, cosmetic, crafted, festival, light armour, medallion, onesie, outfits, quest, sage, store, vendor, Woman, world drop.

Shorthand Link:
Full link: http://starrymantle.wordpress.com/2012/05/30/wandering-sage/

The word Enedwaith referred both to the land between the rivers Greyflood and Isen and west of the Misty Mountains, and to the people that once dwelled there. The name itself means “middle-folk, middle-region”. In the Second Age, the Enedwaith people were a pre-Númenórean population descended from the Haladin of the First Age. In spite of this, the colonizing Númenóreans did not recognize them as distant kindred due to linguistic differences. They exacted tribute from the Enedwaith and decimated the land’s forests in order to obtain the lumber necessary for their ships. Though the indigenous people were subjugated or displaced, the land of Enedwaith never belonged fully to either Arnor or Gondor, but the main road between the two kingdoms ran through it, and cities and monuments were built along it, such as Tharbad. Eventually, Arnor fell and Gondor’s authority in Enedwaith was forsaken. The land returned to the wild, and to the descendants of the Enedwaith: the Dunlendings in the east and a wild fisherfolk along the coast. The old works of Gondor and Arnor were abandoned and fell into ruin.

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weekly screenshot: moria

posted this on May 30th, 2012.
Categorized as games, lord of the rings online, lotro, MMO, moria goat, rpg, weekly screenshot.

Shorthand Link:
Full link: http://suzitastarshadow.wordpress.com/2012/05/30/weekly-screenshot-moria/

The Vault of Durin

well its two this week :P  My lore-master is now starting to quest through Moria and the revamp looks great.  Actually, I have to say I haven’t been in Moria for so long that I’m not sure if I’ve either forgotten details or if the lighting changes are highlighting features I wasn’t able to see before…  Its just such a shockingly beautiful zone though, the sheer scale and detail of the place is beyond amazing.  I’m looking forward to questing in here again, especially as you now get a free goat as a quest reward fairly early in the quest chain (a quest leading you to Dolven-View).