Welcome back to the final instalment dear reader, you did well, its almost over now!
I have gone over the Store, which I believe will grow and grow, make no bones about it there will be things to come which will frustrate and annoy players. With the level cap on the rise again, watch this process as a point of development. On the flip side, 2011 brought some good things with regard to frequency and quality of content, and some major changes to mechanics, itemisation, and rewards which should facilitate clearer itemisation and instance design moving forward. The system is now a durable one which holds the basics for long term adaptation and development. Yes that is easy to loose sight of admidst the communications mess, store rage, and bugs, but on the whole the actual game content I enjoyed a lot, but the delivery and polish needs some work.
Content going into 2012
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