One of the things that I personally glossed over some are the changes coming up to Crafting in the upcoming release of Free-to-Play; which is ironic since I have a ton of crafters. For those of you who may or may not remember, Jewelers and Cooks had quite a few changes with the release of Volume 3, Book 1. With Volume 3.2 Weaponsmiths and Woodworkers are having some revisions which “…introduces an arsenal of new crafted weapons…” that target not only their stats but their damage types as well. However, it’s important to note that no existing crafted weapons will be changed.
Also, many existing Weaponsmith and Woodworker recipes will now be multi-output (meaning they can create different versions of the same item as can be seen in a previous post) as well, allowing players to better adjust the weapons to have stats that would be more relevant to their playing style. I’m vastly in favor of multi-output recipes and I am very much looking forward to these options. Mostly because it’s fairly frustrating to want to create a weapon for a character and the type that I want is meant for a different playing style.
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