Alphaman posted this on September 7th, 2011.
Categorized as Guide, LEAD, leveling, LOTRO Epic a Day, moria, new player.
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Welcome to LOTRO Epic A Day, where I guide you on an epic journey through Middle-Earth, one day at a time. Each Book of the Epic quest is separated into its own Day, with Side-Days for leveling up to the next book. Gather up your belongings and hit the road, a new Day awaits!
Entering Moria, we pass through Hollin Gate and emerge in the Great Delving. This region features the Durin’s Threshold entrance area and Dolvien-view (a quest hub that serves as a central location until reaching the 21st Hall) and exits into both deeper and higher parts of the mine. There are also plenty of enemies to fight here; gredbyg bugs and deep-claws roam the region and goblins have set up several camps. We’ll encounter corruptions for the first time, buffs that can be removed with different skills for each class, and new rewards for defeating enemies: ixp runes to add experience to your Legendary Items, Rusted Dwarf Tools to trade in for new LIs, and even the occasional raw, un-identified LI found obtained from humanoid enemies (like the goblins). Before entering Moria and the Great Delving, I highly recommend gaining Kindred rank with Thorin’s Hall and purchasing a goat; horses can’t be used in Moria and the distances are rather long to be traveled on foot.
Great Delving Quest Hubs
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Alphaman posted this on May 18th, 2011.
Categorized as Guide, LOTRO Epic a Day, new player.
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Welcome to LOTRO Epic A Day, where I guide you on an epic journey through Middle-Earth, one day at a time. Each Book of the Epic quest is separated into its own Day, with Side-Days for leveling up to the next book. Gather up your belongings and hit the road, a new Day awaits!
The 20-30s leveling range is encompassed by the Lone-Lands and the North Downs, while the 30s-40s includes the North Downs, Trollshaws, and newly revamped Evendim. LEAD will be covering each region in separate Side-Day posts; each is worth visiting and makes for a credible choice for leveling. Whether leveling to 35 in the North Downs or elsewhere you will unlock access to a few new skirmishes and instances (available with VIP or purchase in the LOTRO store). These include the Inn of the Forsaken instance at level 20, the Attack at Dawn skirmish at level 30, the Garth Agarwen instance at level 32 (which, being included with Lone-lands, is free) and the Defense of the Prancing Pony skirmish at level 35. The Fornost instance is accessible at level 39 and serves as the location to work on fellowship quests from the nearby Free People’s Camp.
North Downs Quest Hubs
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Alphaman posted this on April 18th, 2011.
Categorized as epic storyline, LOTRO Epic a Day, new player.
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Welcome to LOTRO Epic a Day, or LEAD, where I will guide you through the entire Epic storyline in one continuous journey. As your guide through Middle Earth I would like to provide my own perspective to playing the game. Players often ask where they should be and what they should be doing at a particular level, and I feel that the Epic quest serves as a good guideline for this. An average player can use where they are in the Epics to branch out and explore what the rest of the game has to offer, as well as to experience a fairly deep and immersive story. While there are guides out there giving detailed instructions for individual quests, I wanted to create one that you can follow from one to the next as well as giving an overview of what to do on in between levels.
Ever wonder just how to get through that annoyingly difficult Epic Quest? Maybe you’re stuck aligning mirrors in Moria or trying to hunt down an item that is taking forever to drop and the guides you’ve found tell you how to do it but just don’t seem to explain your problem. Maybe you just are wondering what you should be doing at your level to proceed in the game. LEAD is here to help take you through LOTRO’s main quests, on an epic journey through Middle-Earth. Written to help anyone get the most out of the amazing Epic storyline, LEAD is for new players as well as experts returning to the epic quest to finish it off or complete it again. LEAD will progress through the storyline each week, breaking the Epic quest into smaller portions that you can finish one book at a time or at your own pace. Feedback is encouraged – if you have any questions or would like to comment with your own advice or corrections, please speak up. The journey awaits!
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Merric posted this on February 8th, 2011.
Categorized as General, Guide, monster play, new player, PvMP.
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As I have been progressing through Monster Play (albeit slowly) one of the things that becomes blatantly obvious about playing a Creep is that when you start off you have a distinct disadvantage when it comes to transportation; namely that you are limited to travel by foot while Freeps have the ability to use their mounts. To counteract this deficiency, Creeps gain the ability to gather maps by completing deeds.
First off, let’s take a look at a map of the Ettenmoors:

Map by Levex of Elendilmir and hosted on the Monster Manual wiki.
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Merric posted this on February 1st, 2011.
Categorized as Guide, Guides, monster play, new player, PvMP.
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It was just the other week that I went over the classes of Monster Play, however I still think that there is still something that needs to be covered; and that is making sure you choose the Monster Class that is right for you. There is nothing wrong with going through the different classes and trying them out. In fact, a number of regular Monster Players have multiple classes they play depending on the situation or how they are feeling. However, as a new player make sure to watch how many of your Destiny Points that you spend before investing too much time in one particular class. The reason is that Destiny Points are the main currency that you will be using to purchase traits and skills and you don’t want to go around spending them all before you settle on the class that is right for you.
Case in point. Last week I persuaded my wife to come along with me into "The ‘moors" and we were lucky enough that it was a fairly active night with an open raid going on. Now, earlier in the night before she joined up I had been a part of the raid with my warg and I was having a fairly miserable time. I was dying quite a bit, running back to the group, dying on the way there, running back, dying… Well you get the idea. However, when she joined I was logging in with my Black Arrow and she just so happened to create a warg.
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Merric posted this on January 21st, 2011.
Categorized as Guide, monster play, new player, New Player Advice.
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Although I am continuing on with my alt project and with the continuous improvement of my Guardian, I’ve decided that there is another aspect of the game that I have ignored far too long; and that’s Monster Play! For those who may be unfamiliar with the concept, Monster Play is LOTRO’s implementation of Player versus Player (PvP or Player versus Monster Player/PvMP in LOTRO) combat. It allows players (currently VIP only with a character of level 10 or higher on a server) to assume the roles of the forces of Mordor and battle other players level 40 and above. Currently there is only one zone in which PvMP is allowed; the Ettenmoors.
As stated before, the first things that you need to join Monster Play is a VIP membership and a level 10 character on the server on which you desire to play a creep. Leveling to 10 is fairly easy and only takes an hour or two; if that. After you’ve met these requirements you should then be able to log into Monster Play and create your first creep!
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Pineleaf posted this on January 11th, 2011.
Categorized as new player, Skirmish Guides, Skirmishes, tutorial.
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Before you can fight in any skirmishes, you must first complete the skirmish tutorial. Therefore, when you reach level 20, it is time to head to a skirmish camp and start the tutorial quest.

Appendix B of Pineleaf’s Pictorial Primer to Skirmishing discusses the skirmish tutorial. This appendix is intended for the new player that has any questions on how to get started with skirmishes.
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Merric posted this on November 23rd, 2010.
Categorized as Budgeford, Codemasters, dev diary, Dev Team, Ered Luin, LotRO News, new player, turbine.
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A new developer diary by Lauren “Budgeford” Salk (Goldnestar’s personal hero) was released today concerning the the new player experience in Ered Luin. She has been able to perform a “…full story revamp on the Dwarf and Elf tutorials, replaced all quests in the zone,” while “…Jared “Amlug” Hall-Dugas revamped the raid at the end of the experience,”. Her goal was to not only simplify the experience of the players who were starting as Dwarves and Elves, but to explain the entire story. She felt that there were so many characters that were being introduced, some of whom many people might not know (I know I didn’t), along with so many different locations and non-related quests that it all needed to be brought together into a cohesive story. In doing so, she has simplified the stories as such:
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Merric posted this on October 21st, 2010.
Categorized as General, new player, opinions, Security.
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I am not a security expert. However, I have studied security in detail at points in my life. I have several certifications in computer security (MCSE: Security 2000 & 2003, MCSA: Security 2003, and Security+) as well as a Bachelor’s Degree in Information Security. However, my daily job has very little to do with computer security, so my knowledge has lapsed. But I do feel that I am fairly aware of the basics and it is a topic I become fairly passionate about should someone (mistakenly) bring up the topic to me. However, that does not mean I don’t make poor decisions at times.
It was one such decision that brings me to write this post. As some of you know when my daughter was born last year Goldenstar and I were a part of a casual raiding kin in World of WarCraft. We raided 2-3 times a night for 3-4 hours. When Baby Hobbit was born though, we could not keep up with this schedule and we shortly thereafter departed from the game. At the time, I had the Battle.net iPhone Authenticator App attached to the game. But after making the decision to leave the game I removed authenticator from my account. I had a fairly decent login name and a password that was 12+ characters in length containing letters, numbers, and special characters. I thought my account would lay in peaceful rest. I was wrong.
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Orchida posted this on October 11th, 2010.
Categorized as advice, General, Guides, new player, New Player Advice, tip, Tips.
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When you’re trying to tell a story or convey a message, there can be a lot of little details to choose between. Here are just a few tips to get you started.
The Language of Emotes
There are a lot of emotes available to players, from a simple grin to a full body motion. When you’re looking to take a screenshot of characters, these can be really helpful in to convey the message.
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