Draigoch still buggy
Ian Norman posted this on December 2nd, 2011.
Categorized as Bugs, Draigoch, raiding.
Shorthand Link:
Full link: http://lotro-fff.blogspot.com/2011/12/draigoch-still-buggy.html
Even knowing we would not get a satisfactory answer, we did put a ticket in, and got the standard reply, that they were not able to do anything and that we should make a bug report.
After telling them, that we had done that several times they replied:
XXXXX: But, why is it that it takes so long for you to fix gamebreaking bugs like this? It should have been taken care of ages ago..
+YYYYYY+: A fix for the bug will be released with a future update.
There are two points: They do have a frigging fix, but are just unwilling/unable to release the update. And they tell the customer, to bug-report it, even though they already have a fix for it.
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Draigoch – Buggy as Hell – Trouble with GMs
Ian Norman posted this on October 21st, 2011.
Categorized as Customer Support, Draigoch, GMs, raiding.
Shorthand Link:
Full link: http://lotro-fff.blogspot.com/2011/10/draigoch-buggy-as-hell-trouble-with-gms.html
But today, Saturday, after the update, he bugged out three times in the third phase, so we spent over four hours on three attempts without anything to show for.
So of course we sent a ticket, which was the usual useless response (Sadly, we can't do anything). After the third time, they just closed the ticket without responding.
Draigoch, being several months late, is somehow fun, but extremely buggy. The second team of our kin had also one game bugging out... It mostly seems to happen with fellowship movements. So we tried to avoid them, but got a random one.
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Rise of Isengard
Ian Norman posted this on October 17th, 2011.
Categorized as Draigoch, isengard, raiding.
Shorthand Link:
Full link: http://lotro-fff.blogspot.com/2011/10/rise-of-isengard.html
It has been some time, over four months actually, since I last posted. Even thought I have been away from here, I haven’t been away from LotRO. I did spend some more time in World of Tanks, but haven't touched that game for some weeks.
There have been a lot of posts regarding Isengard, so much I will write here, you might have heard somewhere else.
What have I done in the expansion? First I have leveled my Hunter, Minstrel and Captain to level 75. Triple-boxing has been a less positive experience with Rise of Isengard, as the amount of client-crashes has exploded. These crashes mostly happen in high-traffic areas, say Galtrev, or when moving from one part of the world to an other (say, entering the vault in Galtrev or an instance on three characters at the same time.
Even thought I had taken some days off, I didn’t hit level-cap as fast as I had planned. I did like most regions of the expansion and the Epic Book, the parts I didn’t like were Dunbog and the Pit of Iron, the latter mostly because of the buggy tracks and the missing map.
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Frothmar (Ost Dunhoth, Poison) on Tier 2 and Challenge done!
Ian Norman posted this on April 26th, 2011.
Categorized as Frothmar, ost dunhoth, raiding.
Shorthand Link:
Full link: http://lotro-fff.blogspot.com/2011/04/frothmar-ost-dunhoth-poison-on-tier-2.html
The twelve people are split up in four groups of three. One of each group stays on the platform most of the time. We used healers for the far two platforms (from the entry) and Hunters for the close two. Setup is two tanks (again, probably Guardians), two Captains, two healers (probably Minstrels). These stay close to the door on the other side of the room.
The rear needs one healer (we used a Rune-Keeper) and a Lore-Master. The rest are dps, Hunters probably are best (high range). They can either stand in the center or to the left and right of the room, between the platforms.
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Frothmar (Ost Dunhoth, Poison) on Tier 2 and Challenge done!
Ian Norman posted this on April 26th, 2011.
Categorized as Frothmar, ost dunhoth, raiding.
Shorthand Link:
Full link: http://lotro-fff.blogspot.com/2011/04/frothmar-ost-dunhoth-poison-on-tier-2.html
The twelve people are split up in four groups of three. One of each group stays on the platform most of the time. We used healers for the far two platforms (from the entry) and Hunters for the close two. Setup is two tanks (again, probably Guardians), two Captains, two healers (probably Minstrels). These stay close to the door on the other side of the room.
The rear needs one healer (we used a Rune-Keeper) and a Lore-Master. The rest are dps, Hunters probably are best (high range). They can either stand in the center or to the left and right of the room, between the platforms.
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Mammoths (Ost Dunhoth, Wounds) on Tier 2
Ian Norman posted this on April 14th, 2011.
Categorized as Mammoths, ost dunhoth, raiding.
Shorthand Link:
Full link: http://lotro-fff.blogspot.com/2011/04/mammoths-ost-dunhoth-wounds-on-tier-2.html
We learned a lot. For one, when you finish the fight, you can walk back through the corridors and see, that the gates and levers are actually colour-coded. So:
The middle (green) lever opens the right gate,
the right (purple) lever opens the left gate,
the left (orange) lever opens the middle gate,
the middle (blue) lever opens the left gate,
the left (purple) lever opens the right gate and last but not least,
the right (white) lever opens the middle gate.
Even the first gate has the same colour as the gates, which houses the mammoths.
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Mammoths (Ost Dunhoth, Wounds) on Tier 2
Ian Norman posted this on April 14th, 2011.
Categorized as Mammoths, ost dunhoth, raiding.
Shorthand Link:
Full link: http://lotro-fff.blogspot.com/2011/04/mammoths-ost-dunhoth-wounds-on-tier-2.html
We learned a lot. For one, when you finish the fight, you can walk back through the corridors and see, that the gates and levers are actually colour-coded. So:
The middle (green) lever opens the right gate,
the right (purple) lever opens the left gate,
the left (orange) lever opens the middle gate,
the middle (blue) lever opens the left gate,
the left (purple) lever opens the right gate and last but not least,
the right (white) lever opens the middle gate.
Even the first gate has the same colour as the gates, which houses the mammoths.
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The Good, the Bad, the Ugly
Ian Norman posted this on February 23rd, 2011.
Categorized as raiding.
Shorthand Link:
Full link: http://lotro-fff.blogspot.com/2011/02/good-bad-ugly.html
The Good
I have been doing a lot of runs in the School and Library in Eregion and if I have enough time, I get ten Supreme Third Marks per day. This has become quite easy and I can’t remember having a wipe these last two weeks.
Some of the S3Ms I have used to complete my sets, with the rest, I have been crafting lots of level 65 Second Agers (hoping to get more than three legacies on identification).
If I understand the patchnotes, it makes sence not to decon Legendary Items at the moment. If I did decon them now, I would miss out on the Legendary Replacement Scrolls and the new shards. But on the other side, I have only some Legendary Fragments left, which I need to make more Second Agers. Seems the Auction House is the way to go...
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The Good, the Bad, the Ugly
Ian Norman posted this on February 23rd, 2011.
Categorized as raiding.
Shorthand Link:
Full link: http://lotro-fff.blogspot.com/2011/02/good-bad-ugly.html
The Good
I have been doing a lot of runs in the School and Library in Eregion and if I have enough time, I get ten Supreme Third Marks per day. This has become quite easy and I can’t remember having a wipe these last two weeks.
Some of the S3Ms I have used to complete my sets, with the rest, I have been crafting lots of level 65 Second Agers (hoping to get more than three legacies on identification).
If I understand the patchnotes, it makes sence not to decon Legendary Items at the moment. If I did decon them now, I would miss out on the Legendary Replacement Scrolls and the new shards. But on the other side, I have only some Legendary Fragments left, which I need to make more Second Agers. Seems the Auction House is the way to go...
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New things to come
Ian Norman posted this on January 12th, 2011.
Categorized as Enedwaith, Gaunt-Lord, raiding.
Shorthand Link:
Full link: http://lotro-fff.blogspot.com/2011/01/new-things-to-come.html
Logging my Minstrel, I rode to Oatbarton and soon found the stone and talked to the people around it. The rock was oozing a green mist and around it, a large part of the field it stood in, was dead.
A new deed popped up too, called Mysterious Relics. This deed showed, that there were more of these relics hidden in Middle Earth. Sadly, there was no information given where to search. So after a short google, I found the other places (no, I am not spoiling it myself here, google it yourself).
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