SKIRMISH POINTS TO REWARD CLASSIC INSTANCES
Kairos posted this on July 30th, 2010.
Categorized as Classic instances, Rewards, Scroll of Empowerment, skirmish points.
Shorthand Link:
Full link: http://lotro-chronicles.blogspot.com/2010/07/skirmish-points-to-reward-classic.html
"Classic instances will use the Skirmish reward system with some modifications and additions. What does this all mean in plain English? Classic instances will use the Skirmish reward system. All normal item drops from monsters and bosses have been replaced by Skirmish marks. Any spaces, like Annúminas or Helegrod, that had barter systems in place have had their item drops and barter NPCs removed. However, have no fear – many of the unique items that could be acquired from all instances have been added to a new Skirmish camp vendor: the Classic vendor. New unique tokens are also awarded for Classic quests and Challenge mode. In addition, we’ve put Legendary Item jackpots on end bosses, and even small chances to drop Tomes that permanently increase your character’s base stats! To sum up, Classic instances will give you everything they did before, except now they share a unified reward system."
Read the rest of this entry »
LATEST LOTRO DEVCHAT FROM WARCRY
Kairos posted this on November 12th, 2009.
Categorized as Champion skills, clobber, design, Dev Chat, Inspired by Greatness, legacies, legendary items, Orion, siege of mirkwood, skills, skirmish points, Skirmishes, warcry, Warden.
Shorthand Link:
Full link: http://lotro-chronicles.blogspot.com/2009/11/latest-lotro-devchat-from-warcry.html
Dev Orion clarified the new development he calls 'Inspired by Greatness', a mode which will enable players to solo Epic Quests by temporarily increasing stats: "In the current implementation, the buff increases your statistics to allow you to readily handle the foes present within instance spaces. What that means, in the short term, is that a player deciding to take the solo version of an epic quest that contains an instance will be bumped up to the approximate level of an Elite creature. This also includes some bonuses to regen that make it possible for players to survive against multiple opponents".
One of the most eagerly awaited elements of Siege of Mirkwood is the new multi-boss raid in Dol Guldur. In answer to a question about how many bosses this would include, dev jwbarry replied "The raid at the end of the cluster features multiple boss fights, it's a full raid not a lair raid. There will also be at least 8 skirmish raids launching. These are designed for 12 players and have been balanced as such, including custom built bosses for each" - so nothing really new, there.
Little of interest was said about legendary items, other than Graal reiterating "The addition of scrolls that allow legacy tier upgrades and various other improvements to Legendary items allows players to continue to upgrade their Legendary Items far beyond what is currently available. Initial ranks of legacies will be somewhat lower in Mirkwood to make room for these upgrades".
Read the rest of this entry »


