One of the things I’ve been enjoying doing with the new level cap increase is going back and soloing old group content. The lore-master has always been a strong soloing class, with its toolbox of cc, debuffs, healing (both self and pet) and pets themselves and some of the changes in the expansion have made us an even stronger soloing class. This article goes through some of the basics about preparing for soloing this type of content and I’ll share some of my early experiences. Soloing group content might not be for everyone, but personally I find the challenge pretty exciting in and of itself, and the rewards can be surprisingly good too in terms of deeds, crafting materials, gold and, for the later instances, IXP runes and relic boxes.
Lore-mastery: Soloing old content for fun and profit
PB posted this on November 7th, 2011.
Categorized as cc, Debuff, gear, healing, Lore-Master, lore-mastery, loremaster, lotro, pet, solo, Traits.
Shorthand Link:
Full link: http://docholidaymmo.com/2011/11/07/lore-mastery-soloing-old-content-for-fun-and-profit/
Poll: Soloing Class
Goldenstar posted this on May 29th, 2010.
Categorized as Classes, poll, solo, Weekly Poll.
Shorthand Link:
Full link: http://feedproxy.google.com/~r/cstmfeed/~3/IHYIbDyceoA/
This week’s poll asks: Which is the best soloing class?
Yes, you can only pick one! Feel free to leave reasonings and thoughts in the comments!
Note: There is a poll embedded within this post, please visit the site to participate in this post's poll.
Read the rest of this entry »Mordor or Bust
Goldenstar posted this on March 24th, 2010.
Categorized as blog, blogger, General, silverload, solo.
Shorthand Link:
Full link: http://feedproxy.google.com/~r/cstmfeed/~3/s1YSxerUyFI/
A new LOTRO themed blog has appeared on the scene that you all should know about called Mordor or Bust. It’s author is Brian of Silverload who plays primarily solo and says that his blog will focus on the game from a mostly solo perspective.
Be sure to add him to your feed reader. We will be adding his blog to our LOTRO Blogger Bundle if you choose to get your news that way.
Read the rest of this entry »Too Late to Start Playing LOTRO?
Goldenstar posted this on December 15th, 2009.
Categorized as Hobbit Rage, leveling, lotro, MMO, new player, New Player Advice, solo.
Shorthand Link:
Full link: http://feedproxy.google.com/~r/cstmfeed/~3/rdnqJ-h7KMM/
I came across this post on the official forums asking if it’s too late to start playing LOTRO. The poster was concerned that everyone was at end game and that the lower levels were basically a barren wasteland. I can understand the concern. I wouldn’t want to pay to play an MMO completely alone, either. However, I believe that this poster was pretty misinformed about the starting areas and about LOTRO in general.
In general, the only time it is “too late” to start playing an MMO, is if you decide to join a month before they shut the game down. That doesn’t happen very often. Heck, games like Ashren’s Call are busy celebrating their 10 year anniversaries!
Read the rest of this entry »Dev Diary: Orion talks on Epic Quest Updates
Branadoc posted this on December 9th, 2009.
Categorized as Blurbs, Developer Diary, epic quests, gaming, lord of the rings online, lotro, LoTRO Bloggers Ring, MMO, News, Post Mirkwood, solo, turbine, Updates.
Shorthand Link:
Full link: http://sneakyhobbits.wordpress.com/2009/12/09/dev-diary-orion-talks-on-epic-quest-updates/
In his latest Developer diary for Lord of the Rings Online, Developer Orion has outlined his plans for changing the epic quest line. In his pre Siege of Mirkwood developer diaries he stated he would be working on the North Downs, in today’s dev diary he lets us know that this will be put off until the Epic quest line changes are put through.
Read the rest of this entry »
MMORPG vs MSORPG
Goldenstar posted this on December 7th, 2009.
Categorized as Hobbit Rage, Lone-lands, MMO, solo, volume I.
Shorthand Link:
Full link: http://feedproxy.google.com/~r/cstmfeed/~3/_eBH5NFOT1Q/
I was reading a post in the forums where the discussion revolved around the changes with Mirkwood that have turned previously group activities such as the Lone Land changes that removed the eliteness of some of the monsters so they are easier for an on-level person to solo them. There of course are also the changes to the Volume I: Book 2 epic quests allowing you to complete them solo.
Is Turbine turning their massive multi-player game into massive solo-player?
Read the rest of this entry »Finding You Time
Goldenstar posted this on November 25th, 2009.
Categorized as assistance, deed, helping, Hobbit Rage, quest, solo, you.
Shorthand Link:
Full link: http://feedproxy.google.com/~r/cstmfeed/~3/EirFMUF67Js/
When you’re in a kinship you can sometimes find it difficult to get done the things you would like to do because you spend a lot of your time helping others. This can get frustrating for anyone but I think it becomes especially frustrating for the casual player who’s time is quite limited.
I’m not complaining. For the most part I do what I would like with my game time and if I decide to help someone, it’s because I choose to, not because I feel compelled or even forced to. This has come about after years of being the helpful person always stuck finishing other people’s goals. It starts to wear you down after a while. Helping others finish their goals while you look at what you need to complete gathering dust starts to feel more like a chore than the cheery helper you started out as.
I like to help. Helping others feels good and you get to hang out with friends and sometimes meet new people. Nothing wrong with helping and I think that you should do it whenever you can. But when helping others interferes with your personal goals, what do you do? Where do you draw the line?
Read the rest of this entry »Assist Experience Penalty
Goldenstar posted this on November 5th, 2009.
Categorized as experience, fellowship, grouping, New Player Advice, penalty, solo.
Shorthand Link:
Full link: http://feedproxy.google.com/~r/cstmfeed/~3/6U5pe08PSj4/
I would guess that most have assisted others they aren’t in a fellowship with before. Assistance can be given in helping kill a monster or in buffing or healing a character engaged in combat. For instance, if I heal someone who’s in combat with a enemy, I will placed in combat as well even if not in a fellowship or not attacking the monster at all.
A lot of the time this assistance is appreciated. I personally can think of the time I clicked on a glowy item simply because I couldn’t resist and spawned a signature monster when I was unprepared for combat. I would have certainly perished if it hadn’t been for the helpful burglar who had popped out of no where and made quick work of that monster for me.
There is a downside to this assistance and it affects the amount of experience the person being helped will receive. This assistance experience penalty happens when any assistance is given. Any amount of damage given to the monster, a debuff applied to the monster or buffs and healing applied to the fighter all will enact this penalty.


