LOTRO Raiding Readiness Calculator [BETA]

posted this on May 7th, 2010.
Categorized as Barad Guldur, calculator, Dar Narbugud, Dungeon Guides, Guide, Guides, how-to, raids, Vile Maw, Watcher.

Shorthand Link:
Full link: http://feedproxy.google.com/~r/cstmfeed/~3/oN6qBJrhMVU/

Our raiding readiness calculator will help you determine if you have acquired enough radiance items to join in raid dungeons that have gloom auras. The ready to raid determination is based off guidelines we found in various dungeon guides. In all instances, you will still need to bring with you hope tokens and may require additional hope from destiny points to prevent yourself from cowering too much.

See our Radiance Guide for more information on these calculations. We also have information on Hope and when you start to cower.

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Forum re-cap

posted this on October 26th, 2009.
Categorized as blind one, dn, End Game, gambits, legacy, legendary items, lotro, radiance, Raid, Raids and End-game, threat, Traits, Virtues, Warden, Watcher.

Shorthand Link:
Full link: http://docholidayj.wordpress.com/2009/10/26/forum-re-cap/


Ok, so I was catching up on the forums this weekend (pretty much a week behind sadly) and came across some good threads.  I will be covering some of these a bit later as I’m going to put out a tanking post with sections on the Watcher and DN.  But for now, I wanted to share some of them as I found some good reads:

Some good discussion on traits and the various lines, not just at end-game but trades on how to build as you level.  My personal thought is that you should get and slot the 2 +1 heal pulse traits as soon as you can and then whatever you have that actually makes sense.  Once you get more towards the end game you can start to worry more about it. (Traits from Warden Boards)

Preferred/Good gambits (Link) – big point here that I always forget is that power wise, Safeguard is horrible and I really need to stop using it.  It costs almost double the tier 4/5 HoTs (86 vs. 43/57) and 8 times persevere (tier 2).  Otherwise very similar to what I do – stack DoTs and HoTs, keep buffs up, etc.

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LotRO update

posted this on October 5th, 2009.
Categorized as Barter, blind one, Bosses, cake, Codemasters, dn, First Age, loot, lotro, raids, siege of mirkwood, trez, Vile Maw, Watcher, watcher in the water.

Shorthand Link:
Full link: http://nerfthecat.wordpress.com/2009/10/06/lotro-update/


I’ve had some important chats with some people. Cryptic, but it cleared some air and made a few things better.

We killed the Watcher for the first time last night, on 3rd attempt I think. I had a few problems with the first attempt, so that fail was pretty much my fault and solved the next time around by some tweaking. Felt good to get him down. Not as good as Balrog, but we’d probably invested more in the Balrog. But in terms of killing a ‘big bad’ and avenging Bill the Pony, it felt good.

We’re spending more time with the Blind One in DN (I don’t think he’s truly blind), I feel we’re on the verge of cracking it, but just depends how long the other bosses take us to kill and how tired we are by the time we get there. DN doesn’t feel as fun as the Rift and while I could probably justify why in some aspects, I’m not sure about others. Still, we’re progressing and even pre-BO fights are getting smoother and faster.

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ACHIEVING MINIMUM RADIANCE IN BOOK 8

posted this on July 22nd, 2009.
Categorized as Dar Narbugud, design, Filikul, gating, Glistening Elf-stone, gurvand, Mirror Halls of Lumul-Nar, Nalad-Dum, Nornúan, radiant armour, raiding, Vile Maw, Watcher.

Shorthand Link:
Full link: http://lotro-chronicles.blogspot.com/2009/07/achieving-minimum-radiance-in-book-8.html

As everybody knows, the two end-game 12-man instances at the moment are gated – that is, you need a certain minimum level of radiance in order to even enter them. Personally, I think this is a poor design approach, and it’s no secret that most players feel the same way. However, we’re stuck with this situation for the foreseeable future.

Fortunately, Book 8 introduced some new paths to achieving the minimum requirements, which are currently +50 radiance for the Vile Maw (the Watcher), and +70 radiance for Dar Narbugud. What follows are some suggestions as to how this can be achieved as expeditiously as possible. Keep in mind that raiding is a cooperative affair, and that in order to get anywhere you’ll need to join a Kinship, or at least find a reasonably steady group of players - solo play doesn't enter into the debate at all.

To quickest way of achieving the +50 radiance necessary for the Vile Maw is to complete the first two (and easiest) of the 6-man instances which drop a single BoA coin when completed in Hard Mode. These are the Grand Stairs (dropping a Platinum Coin of Courage, exchangeable for Boots) and Forges (Platinum Coin of Strength, for Chest). Each of these armour items gives +10 radiance, for a total of +20.

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BOOK 7 AND THE END OF EXPLOITS

posted this on April 1st, 2009.
Categorized as Book 7, delay, exploits, radiant armour, Watcher.

Shorthand Link:
Full link: http://lotro-chronicles.blogspot.com/2009/04/book-7-and-end-of-exploits.html

Volume II, Book 7 is due to hit Europe tomorrow, Thursday, just over two weeks after it was released in the States and a week after the first official release date. Not too bad, particularly if some of the more glaring bugs in the US release have been dealt with. I was particularly happy to see that the community's response to the probably inevitable delay has been much more muted and sensible than in the past - far less of that screaming, throwing the rattle out of the playpen, "want it now!" attitude we've seen in the past. Evidence of a more mature or of a wiser and more experienced audience? Either way, a relief.

Apart from the very welcome new content, Book 7 will hopefully also eliminate all those blatant exploits in the Moria instances which have been straining consciences and provoking arguments in PUGs for months. You know the ones I mean: the strange but indubitable fact that in many cases, if you stand in a doorway, you can hit a boss but he can't hit you. And yes, of course they are exploits, irrespective of the fact that they should have been (but weren't) fixed weeks ago. Principled players should (and mostly do) avoid making use of them, but the temptation is always there, particularly if you are called upon to repeat the 16th Hall instance for perhaps the thirtieth time, purely in order to complete somebody's radiant armour set. In some ways, this may well be the strongest argument against the the policy of requiring players to collect a specific set of armour before trying a particular raid (in this case, the Watcher): the fact that it became tedious enough to lead many players into the temptation of cutting corners. If all goes as planned, that temptation should soon be removed. Read the rest of this entry »